Course Title: Software Engineering
Course no: CSC-351 Full Marks: 60+20+20
Credit hours: 3 Pass Marks: 24+8+8
Nature of course: Theory (3 Hrs.) + Lab (3 Hrs.)
Course Synopsis: Discussion on types of software, developing process and
maintaining the software.
Goal: This course introduces concept of software development paradigm and
implementing these in real world.
Course Contents:
Unit 1: 11 Hrs.
1.1 Introduction to Software Engineering: Definition of software, software
engineering. Comparing between other engineering and software engineering.
1.2 System Engineering: Introduction to System, System properties, system and their
environment, system modeling.
1.3 Software Process: Introduction, software process model, process iteration,
software specification, software design and implementation, software validation,
software evolution.
1.4 Project Management: Introduction, management activities, project planning,
project scheduling, risk management.
Unit 2: 12 Hrs.
2.1 Software Requirements: Introduction, Types of requirements, requirements
engineering process: Feasibility study, requirements elicitation and analysis,
requirement validation, requirement management.
2.2 Software Prototyping: Introduction, prototyping in the software process, rapid
prototyping techniques, user interface prototyping.
2.3 Formal Specification: Introduction, formal specification in software process,
interface specification, behavioral specification.
Unit 3: 6 Hrs.
3.1 Architectural Design: Introduction, system structuring, control models, modular
decomposition, domain specific architecture.
3.2 Object Oriented Design: Introduction, Features of object oriented design, object
oriented software engineering.
Unit 4: 16 Hrs.
4.1 Verification & Validation: Introduction, verification and validation planning,
software inspection, cleanroom software development.
4.2 Software Testing: Introduction, types of testing, testing work benches.
4.3 Critical system validation: Introduction, formal methods and critical systems,
reliability validation, safety assurance, security assessment.
4.4 Software Cost Estimation: Introduction, productivity, estimation techniques.
4.5 Software Reengineering: Introduction, source code translation, reverse
engineering.
Laboratory works: Developing the software techniques explained in the course.
Text Books: Software Engineering, 7th Edition, Ian Sommerville, PEARSON
EDUCATON ASIA
Reference: Software Engineering: A Practitioner’s Approach, 6th Edition,
Roger S. Pressman, McGraw Hill International Edition.
Assignment: Assignment should be given from the above units in throughout the
semester.
Computer Usage: No specific
Prerequisite: C, C++, Data Structure, Automata Theory, System Analysis &
Design
Category Content: Science Aspect: 60%
Design Aspect: 40%
Course no: CSC-351 Full Marks: 60+20+20
Credit hours: 3 Pass Marks: 24+8+8
Nature of course: Theory (3 Hrs.) + Lab (3 Hrs.)
Course Synopsis: Discussion on types of software, developing process and
maintaining the software.
Goal: This course introduces concept of software development paradigm and
implementing these in real world.
Course Contents:
Unit 1: 11 Hrs.
1.1 Introduction to Software Engineering: Definition of software, software
engineering. Comparing between other engineering and software engineering.
1.2 System Engineering: Introduction to System, System properties, system and their
environment, system modeling.
1.3 Software Process: Introduction, software process model, process iteration,
software specification, software design and implementation, software validation,
software evolution.
1.4 Project Management: Introduction, management activities, project planning,
project scheduling, risk management.
Unit 2: 12 Hrs.
2.1 Software Requirements: Introduction, Types of requirements, requirements
engineering process: Feasibility study, requirements elicitation and analysis,
requirement validation, requirement management.
2.2 Software Prototyping: Introduction, prototyping in the software process, rapid
prototyping techniques, user interface prototyping.
2.3 Formal Specification: Introduction, formal specification in software process,
interface specification, behavioral specification.
Unit 3: 6 Hrs.
3.1 Architectural Design: Introduction, system structuring, control models, modular
decomposition, domain specific architecture.
3.2 Object Oriented Design: Introduction, Features of object oriented design, object
oriented software engineering.
Unit 4: 16 Hrs.
4.1 Verification & Validation: Introduction, verification and validation planning,
software inspection, cleanroom software development.
4.2 Software Testing: Introduction, types of testing, testing work benches.
4.3 Critical system validation: Introduction, formal methods and critical systems,
reliability validation, safety assurance, security assessment.
4.4 Software Cost Estimation: Introduction, productivity, estimation techniques.
4.5 Software Reengineering: Introduction, source code translation, reverse
engineering.
Laboratory works: Developing the software techniques explained in the course.
Text Books: Software Engineering, 7th Edition, Ian Sommerville, PEARSON
EDUCATON ASIA
Reference: Software Engineering: A Practitioner’s Approach, 6th Edition,
Roger S. Pressman, McGraw Hill International Edition.
Assignment: Assignment should be given from the above units in throughout the
semester.
Computer Usage: No specific
Prerequisite: C, C++, Data Structure, Automata Theory, System Analysis &
Design
Category Content: Science Aspect: 60%
Design Aspect: 40%
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